The Gungle Ben Green makes nice with technology and humans

Wireless ad-hoc mesh in development

Researchers from Australia and Singapore are developing a wireless ad-hoc mesh networking technology that uses mobile handsets to share and carry information including high quality video.

The mesh network will make use of Bluetooth or Wifi and could be used at a large sporting event, conference, or even a crowded city centre during an emergency, to swap information between handsets – even if the mobile phone network was offline.

“If you think of this as a totally unstructured mesh. It is not pre-planned or pre-organised, there is no authentication of nodes, technically speaking. Even though you have wireless connections between nodes, there is nothing pre-planned and the network just forms. It would work very well in very crowded events,” she said.

via itNews


No Comments Yet | Posted 2 October 2009 @ 10am | Connectivity, Mobile

iPhone OS upgrades: for a few dollars less

We still see a significant difference between iPhone and iPod touch users upgrades, which isn’t surprising given the $5 upgrade requirement for the iPod touch.  91% of iPhone requests are 3.0 or 3.1, compared to only 35% of iPod touch requests

via AdMob Metrics blog.


No Comments Yet | Posted 2 October 2009 @ 8am | Advertising, Apple, Devices, iPhone, Online

Nearness: a non-contact sport

Nearness from timo on Vimeo.

Getting liked all over the internet:

*Just cut to the chase and give them the Nobel, that’s what I say.

Bruce Sterling


No Comments Yet | Posted 27 September 2009 @ 11pm | Connectivity, Mobile, Nokia

Chikkity-BAM!

via 9to5 Mac

I’m just imagining flicking all sorts of things around the office: memo to Boss – BAM!; file to printer – BAM!; etc etc – BAM!


No Comments Yet | Posted 11 September 2009 @ 1pm | Apple, Gesture, Interactivity, iPhone, Mobile

Worldwide Facebook Mobile Usage Up 300% In Last 12 Months

INSIDE FACEBOOK — Today at the Nokia World conference in Stuttgart, Facebook’s Director of Mobile, Henri Moissinac, announced that Facebook’s worldwide mobile audience just crossed 65 million active users. To put that in perspective, that’s nearly 25% of all of Facebook’s total worldwide reach – and four times as many people using Facebook Mobile than this time last year…

via Worldwide Facebook Mobile Usage Up 300% In Last 12 Months | socialmediaBiz.com.

Can imagine that’s causing some angst for carriers.


No Comments Yet | Posted 10 September 2009 @ 11am | Client Applications, Data, Industry, Mobile, Nokia, Telcos

Facebook Mobile – carriers want less data

To that end, Moissinac said that, for example, all photos on Facebook Mobile are low-resolution. And when dealing with carriers based in emerging countries with 2G networks, Facebook can make photos smaller or bury them within the app altogether so they’re not displayed when a user first logs on. But going forward, it will likely have to offer additional concessions, since for Facebook, which just released its first official mobile application for Android devices yesterday and is currently developing an app for Palm’s WebOS, accommodating carriers’ concerns will continue to be necessary in order for it to successfully expand across the mobile realm.

via Carriers to Facebook Mobile: Get on a Data Diet .


No Comments Yet | Posted 10 September 2009 @ 11am | Data, Industry, Mobile, Telcos

New Android Market


No Comments Yet | Posted 4 September 2009 @ 3pm | Android, Client Applications, Google, Mobile

GigaOm on Sony Ericsson’s make.believe marketing

Sony Ericsson is hoping that a brand makeover can somehow heal its critically wounded handset business. The joint venture between Ericsson and Sony said today that it will adopt Sony’s “make.believe” tagline in its marketing campaigns to “reinforce its entertainment credentials” with consumers

GigaOm Why Sony Ericsson Is Living in a Land of Make.Believe .

Of course, not so long ago The Register were wondering whether gesture-based gaming on a handset was make.believe.


No Comments Yet | Posted 4 September 2009 @ 10am | Devices, Industry, Mobile, Music, Sony Ericsson

Mobilista hosts Jonny Schneider on Mobile SEO

Jonny says:

However, mobile content doesn’t usually have many similarities with online content. That’s because the context is different. Mobile content might be more concerned with things like location and immediacy. I need something near me, right now. Or perhaps you’re after something specific to a particular device, like a ring tone, application or game. We’ve now got the complexity of non-standard content along with a new context to consider. Here’s an example: if your product is targeted at a geographic region, is it possible to optimise your site content to give a higher rank when someone does a search while physically occupying that geographic region?

Mobilista » Why do I need Mobile SEO?.


No Comments Yet | Posted 3 September 2009 @ 5pm | Mobile, SEO

SIGGRAPH ’09: Growth Rendering Device – information aesthetics

SIGGRAPH ’09: Growth Rendering Device – information aesthetics.


No Comments Yet | Posted 12 August 2009 @ 11am | Art

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