In the future, people will point phones at you to check your interwebs while you speak.
Notable about the video, and others, is the emphasis on the corporeal identity – face recognition, real-time video of people – seems to continue the anchorage of online identities to literal pictorial and video evidence. Facebook is a good example of this.
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Elsewhere in AR TwittARound “shows live tweets around your location on the horizon“. I found his summary of technologies used illuminating:
The whole application is developed in Webkit (UIWebView / Safari Mobile). A native Cocoa wrapper delegates location, compass and accelerometer to Javascript in the UIWebView. The 3D scene is based on Safari Mobiles brilliant 3D CSS transforms. The Ajax part is done with jQuery. After writing some native iPhone apps this Webkit approach seems to be ideal for rapid development of applications independent of the iPhone UI.
This setup is related to the non-availability of public APIs for live video on the iPhone, meaning developers can’t publish via the app store:
But here is the rub: we are currently unable to publish these apps on the app store because the iPhone SDK lacks public APIs for manipulating live video.
In early July, a number of developers and academics write the above in their Open Letter to Apple: Let us Augment Reality with the iPhone!. It will be interesting to see what Apple’s plans are in this space.
On Monday, July 20, Oliver Wiedlich will be presenting on the mobile user experience followed by a panel discussion including myself, Oliver, Julian Wong and Rod Farmer.
6-8pm at Horse Bazaar, which is just behind that car with the boot open:
Should be outstanding – here’s the full details at the Human Factors and Ergonomics Society of Australia Inc. site..
“My theory is that the innovators are the ones that open the door to things, and then behind them there’s a huge crowd and they are trampled by the crowd behind them. And then you have to peel the innovators off the ground like in the movie, The Mask. Like a Colorform.”
In conversation with Beck Hansen.
Just became aware of the Little Springs Mobile Design Newsletter.
Great bunch of mobile design references; I particularly liked Annika Brinkmann‘s mobile design ideas and explorations.
Interesting to note that most all of the visual design goodness in Mobile Awesomeness is iPhone.
Jodie and I had a short presentation at a day-long conference organised by Retail Banking Review: Customer Experience Excellence in Financial Services.
We talked about mobile, as did a lot of the attendees in the round table discussions that took place. The main questions were around which platform to focus on, which features and functionality to target and how the experience differs from the web experiences being delivered.
One of the strong impressions I got was the regulatory environment is a present concern for many in the industry, and that understanding how that impacts efforts to focus more on the customer and use emerging technologies to improve the customer experience.
Monty Hamilton was a compelling speaker on a panel about Social Communities, and James Gardner gave a good presentation around using emergence to innovate at Lloyds TSB.

At the beginning of the year I wrote an article for User Experience magazine’s Usable Forms issue. The print magazine has been floating around for a while and the website just got updated with details of the new issue.
The online extract includes some of the footnote links slightly out of context. Nonetheless, it’s kind of good that they’re there, because Punchcut and Barbara Ballard have always been great references for me.
Gerry Gaffney was a great editor; he patiently helped me forge something coherent and focused.
Forget about the headset, check out the 3D slippers.
Amazing 3D immersion technology from IDEO Labs on Vimeo.
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